4/21/2025: Added New Flood Escape 2 Content! Check "Updates Log" page for updated information!
Flood Escape 2
html5.dog FE2 Announcements
2/10/2025 - Added My FE2 Map Creations to the Flood Escape 2 tablist.
Classic Landscapes is currently on hold and will not have its on section.
Flood Escape 2
Game News
4/1/2025: Flood Game has been highlighted for April Fools!
4/18/2025: The Highlights have released! V63.1 has released!
Flood Escape 2
-- April 18th 2025 - Update v63.2 --
Additions
Community Perms:
Harvest Falls [Normal]
Venomous Vistas [Crazy+]
CM Perm Assets Decoupled From Game Version
(Future Highlight -> CM Perms Will Not Be Included In Patch Notes)
Changes
Map Saturation:
Map Highlights - Highlights Period Extended To 2 Months
Map Voting - Reduced Community Map Visibility:
Easy, Normal. Hard, Insane, Crazy: 3 -> 1
XP Progression:
Level XP Scaling: 400XP -> 200XP Per Level
Rebirth XP Scaling: x0.1 -> x0.05 Per Rebirth
+1 Gem Per Rebirth On Level Up (Up To Rebirth 5)
Fixes/Improvements
UI > Social > Spectate: Fixed 'Unable To Spectate' On Join
UI > Goals Badges: Quicker Load Times, Automatically Retries Loading
UI > Options: Improved Responsiveness On Option Change
Refractored Certain Game Code
Rewritten Custom Flood Colors
Further Timeline Optimizations
Maps:
Rustic Jungle: Star Rating - 6.5 -> 6.3, Fixed Long Jump
Calamity Kingdom: Major Shortcut Fixes, Fixed Timelines
Cyberpunk District: Removed Beginning Shortcut
Fallen [Insane]: Fixed Zipline Skip
Familiar Ruins: Fixed Button Skip
Satomi Springs: Fixed Two Skips
Axiom: Added Pit Ladder
Relic Valley: Fixed Button 1 Skip
Sandswept Ruins: Fixed Ending Skip
Buried Oasis: Removed Invisible Platform
Poisonous Chasm: Fixed Late Skip
Cave System: Fixed Airpocket & Ravine Shortcut
Decrepit Seas: Fixed Airpocket
Graveyard Cliffside: Lowered 2nd Button Jump
Magmatic Mines: General Fixes
Snowy Peaks: Lowered Platform Jumps & Button 2 Improvements
Sky Sanctuary: Lowered Platform Jumps
Gloomy Manor: Fixed Safe Spot & Airpocket
Castle Tides: Fixed Safe Spot & Water Behaviour
Toxic Woods: Particle Optimizations
Beneath The Ruins: Removed Button 1 Physics Jank
Forgotton Tombs: Star Rating: 2.4 -> 2.7, Fixed Button 1 Skip
Active Volcanic Mines: Fixed Safe Spot
Sunken Citadel: Fixed Autoslide
Dark-Sci Forerst: Fixed Button 5 Skip
Marred Dreams: Fixed Button 2 Skip
Fall Equinox: Fixed 3 Skips
Flood Island: Fixed Rescue Jump
Flood Escape 2
-- December 24th 2024 - Update v63.01 --
Fixes
Timelines:
Fixed Position/CFrame/Origin On BasePart/Model When Not Using Operator
Fixed Tween_Reverses Being Applied When XFrame_Length Is 0
FE2CM: Fixed Map Auto-Update System
Hitbox: Revised Hitbox, Better Reflecting Pre-V63 Gameplay
Notes
Timelines - RepeatOnCompletion/Trigger_Timeline:
When A SetProperties XFrame With Tween_RepeatCount Is Set To -1 (Infinity), The Timeline Duration Is Also Considered Infinite. Ensure That Any Loops Or Triggers Do Not Rely On Infinite Timelines.
Flood Escape 2
-- December 12th 2024 - Update v63 --
Additions
Timelines:
Server:
New Engine Written From Ground-Up
Massively Improved Performance & Stability
Fixed Motor6D Transform Replication (Humanoid/Rig Animations)
Client:
Vastly Reduced Map Start Time
Resets When No Longer Playing Map
Shop - Animations: Roblox Standard (Free)
Stats - Recent Survival Ratio: Based On 100 Map History Per Difficulty
Commands:
Autocomplete Support
'/enabletags' & '/disabletags' Toggles Chat Tags
'/ui' Toggles Main FE2 UIs
'/fps' Toggles FPS Counter
'/boost' Triggers Intensity Boost
FE2CM: '/event' Sets Event For Next Map
(Gamespeed-Related Events TBC Pending FE2.IO Update)
FE2CM: '/unpatch' & '/patch' (Removes Ground-Velocity Cap, Enables Wallhops Etc.)
Map Events:
X2 Map Events: X1 For 5 Gems, X2 For 10 Gems
Iced Up: Difficulty 1-3, Slippery Map, Added Daily Challenge
Map XP: +50% Multiplier Applied For Each Map Event
Map Functionality:
Exploding Button:
Icon Border Now Colored Red
'Defuse' Disables Exploding Button (Implemented The Same Way As 'Fuse')
FE2CM - Settings:
'MaxTime' No Longer Required
VictorWebhook (string attribute):
Decentralised Victor System
Sends Victor Data To Specified Webhook URL
Victor Is Asked Before Sending
Source Hidden From Client
Disabled & Notifies If Dev Tools Are Present
FE2CM:
Savedata Enabled
Map Loader Evaluates Instance Budget
Dev Tools: Infinite Air
Changes
Map Events:
Lost Page:
Converted To Standard Gameplay
50XP Reward When Collected
Rescue:
Converted To Standard Gameplay
100XP Reward When Escaping With Rescuee
Freaky Mode: Difficulty 1-5, Camera Shake Reduced
Cooldown: Disables Map Events For 1 Round
UI:
Chat: Migrated To Modern Roblox Chat
Mobile: Slide Button Is Hidden When Auto-Slide Is On
Shop: Replaced 'All/Inventory' Views With 'On Sale/Inventory' Filters
Topbar Integration:
Dev Tools
Feedback
Daily Challenges
FPS Counter
FE2CM Quick-Launch
Physics:
Hitbox: Hit Detection No Longer Uses Animations (Cylindrical Hitbox Covering Character, 5 Stud Height, 2.5 Stud Radius)
Fixes
Maps:
Abyssal Tempest: Disabled Cutscene
Toybox Trouble: Auto-Slide Now Recognises SlideBeams
Blue Moon: Resolved Unreliable High Jumps
Decaying Silo: FixedDoor After Button 3
Physics:
Fixed No-Clip Detection Not Ignoring Moving Models
Fixed Persistent Climb Animation When Truss Macro-Jumping
Fixed Reduced Jump Height When Holding Jump From Air-Dive
Fixed Random Triggering Of Slide When Landing From Air-Dive
Fixed Air-Dive Not Cancelling When Landing On Truss
Fixed Walljump Flinging When Using Shiftlock
FE2CM - Donations:
Now Correctly Pulls All Gamepasses From Map Makers
T-Shirt Support Removed Due To Limited Roblox APIs